Defeat the Shinra guards and stop the train before it crashes into North Corel (left). North Corel is a town at the foot of Mt. Tents, Carbon Bangles Costa del Sol is actually located in the “Corel Area” region when you check your menu screen. Resonant Arc 5,180 views. Corel in the Gold Saucer Area in Final Fantasy VII. Final Fantasy VII for PS4 has cheats which you can toggle. Ancient Forest. Throw the Fort Condor mini-game to get into a fight with CMD. Follow the tracks leading off towards the water down below and follow it around to the right. Grand Horn, which can be robbed for a piece of Imperial Guard armor (left). At the behest of the defender go outside and see what exactly happened to the condor to find the Phoenix Materia lying on the ground near the remains of the giant egg. 47. While far from the most challenging game of the series, Final Fantasy VII has its share of tricky moments, not least because of the confusing perspective of some of the pseudo-3D backgrounds. Silencing the Sister Ray - Part 2. Space Race. Unfortunately, their current plan will harm a giant bird and dispossess some poor people, so naturally that’s an inexcusably high price to pay to possibly save the entire world. No pressure, though. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. After you’ve taken control of the train you’ll have to slow the train down, which is more complicated than speeding it up. Follow that sign into the next area. At this point in the game, two of the four Huge Materia sub-quests are available to you: you can either get the Huge Materia in North Corel, or get the one at Fort Condor. Written by Elena99. If you'd rather pick up the one at Fort Condor first, skip to section 4.7 below. If you want the one in North Corel first, keep reading. If you are successful the train will stop before hitting North Corel, and you’ll end up one Huge Materia richer. If you are on Disc 1 and have not visited North Corel and Mount Corel before you should check out the strategy guide section for Mount Corel section on Disc 1.. Take your newly formed party lead by Cid to North Corel using the map below for reference: Head to North Corel and into the Gold Saucer. The first two cars have Gas Ducters on them, which are push-over foes that shouldn’t take long to defeat. 45. Enter through the small cave at the end of the mountain path and in to the next area. If you fail to stop the train, you’ll lose the Huge Materia, which… well, it really, really sucks, to the point where it’s worth reloading and trying again. Hold the Button on the directional pad this time and press the Button (or the Button in the PlayStation 4 version of the game) as many times as you can. Despite its name the area of North Corel is not located here (instead located in the Gold Saucer Area); the area is located on the other side of the mountains North Corel is backed onto. Chocobo Breeding and Racing: Green and Blue. “Aqualung” will do decent damage against the Wolfmeister enemy (left). The name of North Corel in Japanese uses the kanji for north, 北 (Kita? In the last care you’ll fight one poor, lone Attack Squad soldier, which you should easily sweep aside. Former Writer & Fanfiction Editor. Head out, take the right fork, and cross the rope bridge to reach North Corel. 43. Exit the cave, head back to the upper track and follow it around the bend to the right. The track splits just after the hole into one track that goes upward and one track that goes downward. This is the tram that leads to Gold Saucer but, before you can board, Barret will give you some background about why the people of North Corel despise him so much. 2) If you jumped onto the other train, but never got it to stop, you won't get the Huge Materia, and you have to … Grab the Transform Materia on the upper track and then continue eastward down the tracks. Cloud will pick up an item bag containing a Star Pendant on his way up this scaffolding section. You will have to start off by traveling south first and then traveling into the mountains. North Corel is the hometown of Barret. If the party succeeds, Barret is hailed a hero, and the player is given the Ultima Materia. At North Corel, depending on how good you did, the following happens: 1) If you stopped the train, you'll receive the Huge Materia, and get the Ultima Materia for free. Top Contributors: IGN-GameGuides, Sng-ign, Saith89 + more. It was built by the survivors from Corel, which was destroyed by Shinra Electric Power Company. There is a pathway leading to the left out of town (with a big sign in front of it that reads “Gold Saucer”). Edited and introduced by Tiddles. There will be no other items to pick up if you already grabbed the W Machine Gun and the Star Pendant so, if you’re quick enough, press Button to jump out of the way before the track breaks. Shinra hasn’t been idle after Junon. Continue to the east and follow the track around. Of course, Shinra isn’t going to make this easy on you, as each train car is guarded by soldiers. Melee attacks will kill the first one fast enough, and the next pair can killed with area effect magic like “Trine”. LEarn Catastrophe-Barret's last Limit Break. 40. You have to catch the first train carrying the Huge Materia and stop it before it crashes into North Corel. Travel back to where the tracks split and take the lower track. The tracks will give way again as Cloud passes over. Now it’s just laughable. For doing so you’ll be generously rewarded by the townsfolk (right). Set the controller down on a stable surface -- a flat table, rather than on your knee -- and press the two buttons one after the other, in a steady rhythm, over and over. Take the pathway all the way down to the reactor and walk along the train tracks leading to the bottom of the screen. Oh, and the whole event is timed; you’ve got ten minutes to get all this done. The North Corel Area is a desert area of the world map in Final Fantasy VII, located on the western continent. Beneath this area of the cave continues a path down towa… Diversions on a Dying Planet. Never fear, though: our super players at CoN have spent many joyless hours logging their path through the game so that you, Continue north through the fence on the left side of the screen and then take a right through the gap in the fence on the next screen. Exploring with the Submarine. Let's Play Final Fantasy VII (Blind) Part 32- North Corel Quarrel - … Anyways, it’s one egg that condor probably would regret incubating, if it was still capable of regretting anything. You’ll have to fight a beastie called CMD. Corel … 42. This will cause Cloud to drift to the left as he falls. Go into the northern most house for a long scene explaining most of what is going on. These train tracks should look familiar, so make your way west to where the Save Point is. Imagine that! Jump over the hole in the track. The camera will shift, and you'll have a right and left path. Learn the Game Controls and Battle Enhancements in the Nintendo Switch Version of the game! 39. Alternate pressing the [Up] + [Triangle] and [Down] + [X] buttons to slow the train down ([Up] + [MENU] and [Down] + [CANCEL] on PC). Corel Prison, Dyne & Chocobo Race - FF7 Walkthrough. Enabling cheats ... Corel's Angel Video Guide. After the battle the condor’s egg will finally hatch… which… what timing. Head to the left of and behind the spiny structure to open the chest in the near-right corner and find the VIPER HALBERD. Final Fantasy VII Walkthrough. He will ask for assistance with defending Fort Condor from Shinra attacks. Continue past the small shack and follow the track until you hear birds start chirping. Keep going west, then north west across […] On the third train car you’ll have to fight a massive armored figured called Wolfmeister, which has a hefty amount of HP. We have to go through this part in 10 minutes! Climb back up the scaffolding and, if done correctly, Cloud will pick up an item bag containing a Wizard Staff for Aeris. Walkthrough Part 9 – Corel Cloud will appear on the upper level of the tracks. Cross the huge rope bridge to reach North Corel town. You have to ride the Tiny Bronco. Take the path leading upward and be prepared for an upcoming surprise. Follow the rest of your team around the lower track that runs underneath the shack. One the other train, make your way across the train cars and dispatch the Shinra troops on each one. The first two Huge Materia missions are available concurrently when Cidbecomes party leader, and the player can choose the order to do them. Attempt to enter the reactor and dispatch two … Talk to the townsfolk and most of them will say the same thing; Shinra is messing around near the old reactor, and they seem to be planning on transporting the Huge Materia with a train. The town itself was destroyed by the Shinra corporation which is explained during a flashback sequence while the team is in the Corel Prison. If you look at the train tracks running through North Corel, you will see that this is clearly not going to be good for the town. Travel north back towards the first screen where Cloud and his teammates were when they arrived in Corel Prison. Mount Corel is due west on the world map from Costa del Sol. In the fourth car you’ll find an Eagle Gun foe, which has even more HP than Wolfmeister. 44. Talk to the lady inside this house and she’ll give you a memento of her husband, which just so happens to be “Catastrophe” , Barret’s ultimate Limit Break. Corel Prison, Dyne & Chocobo Race - FF7 Walkthrough. If you take the treasure (10 Phoenix Downs) you will have to fight a Cockatolis enemy. I can't seem to find it mentioned in a FAQ anywhere. Enter through the small cave at the end of the mountain path and in to the next area. Remove ads and unlock special features, Huge Materia: North Corel and Fort Condor, Chocobo Breeding and Racing: Green and Blue, Chocobo Breeding and Racing: Black and Gold, Trophies (Easy Trophies-Cross Dressing-Best Bromance), Trophies (Yuffie-Vincent-Rare Materia-Chocobos-Grinding), Trophies (Ultimate Limit Breaks and the Super Bosses). Grand Horn, which would have been a weak foe a long, long time ago. You can talk to the miner to hear his story about not having a job. 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